CapraTek is a master's level human resources management simulation set in a fictional technology company. I built a flexible HTML and jQuery framework, designed multiple interaction types, and participated in UX testing.
Learn more »I designed and built this promotional mini-site designed to inform learners about Capella's advising department, the advising team, and the resources and tools at their disposal.
Website re-design for a local vintage clothing store.
A complex narrative simulation detailing an environmental disaster and it’s effects on a community. I worked on the UI, location and character illustrations, project & workflow organization, and branding.
Learn more »Online version of author Dick Bolles' popular job-hunting book. I designed the courseroom, illustrated characters, and animated motion graphics.
Learn more »Collaborative gallery show featuring modular zombie paper toys. I designed the paper toy template and an created an interactive gallery installation for the opening reception.
Learn more »A wide range of interactive educational pieces created for Capella University.
Learn more »I designed, illustrated, and built this vineyard education module for Piattelli Vineyards.
An interactive gallery for Light Grey Art Lab's Pokémon Battle Royale show featuring the 151 original Pokémon. Built with Isotope. I drew GeoDude.
I was learning more about jQuery animations and discovered that you can assign different easing types to different value changes. I couldn't find any good working examples so I built this visualizer. You can select any of the core jQueryUI ease types and also change the duration.